
Marlo Devi
Editor · RPGs
Founder and resident JRPG lifer. Has a physical copy of every Dragon Quest and will fight you about localisation.
Surry Hills · Est. 1998 vibes
A Sydney gaming blog for people who still hear the CRT hum. We chase retro RPGs, indie dungeon crawlers, frame-perfect speedruns and the weird corners of Australian gaming culture.
Story tips? +61 2 9319 6438
About the blog
We started Neon Dungeon Legends in a share-house on Kippax Street with a shoebox of PC Engine carts and far too many opinions. Today it's a full-time obsession: long-form reviews, developer interviews and hardware teardowns published every week.
No review-embargo hot takes, no scores out of ten for the algorithm. Just honest, deeply-played writing about the games that stick with you — from 1987 shmups to this month's itch.io gem.
How a review happens
We track down the original hardware or a faithful port, then calibrate it on a period-correct CRT or emulator so it plays the way it was meant to.
No skimming. We finish the campaign, hunt the secrets and log 15–60 hours of notes before a single word of the review gets written.
We dig into dev interviews, patch histories and the era's magazines so each piece places the game in its moment, not just today's lens.
Every article ships with our own capture-card screenshots and macro shots of the physical media — never stock press kits.
The party

Editor · RPGs
Founder and resident JRPG lifer. Has a physical copy of every Dragon Quest and will fight you about localisation.

Indie & itch.io
Plays 20 indie demos a week so you don't have to. Champion of tiny two-person dungeon crawlers and weird narrative games.

Hardware & speedruns
Solders his own RGB mods and holds a top-100 Aussie time in Super Metroid. Handles our teardowns and frame-data breakdowns.

Community & video
Runs the Discord, edits our capture footage and keeps the reader Q&A column, "Ask the Dungeon", running each fortnight.
What you'll read
Full-length retrospectives on classic RPGs — every mechanic, every sidequest, every reason it still matters. New entry each Monday.
Three overlooked indie gems every Thursday, each with a demo link, a screenshot tour and a plain verdict on whether it's worth your evening.
Speedrun route breakdowns and interviews with Australian runners, explaining the tricks in language that actually makes sense.
Support the blog
Reading is always free. Members keep us independent and unlock the extra loot below. Cancel any time.
Free
forever
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Say hi
Found a hidden gem we missed? Making a game? Want to pitch a column? Drop us a line — we read every message from the Surry Hills studio.